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Skull System
Red Skull Red Skull 5000 kills
Green Skull Green Skull 2500 kills
Yellow Skull Yellow Skull 1000 kills
White Skull White Skull 250 kills
Skull None < 250 kills

 

Skills 5x
Magic Level 1x
Loot Custom

 

Bonus Experience
Sharing experience will give additional experience depending on the party size and vocations.

Activating shared experience among character of:

        Same vocation: 10%
        2 different vocations: 15%
        3 different vocations: 30%
        4 different vocations: 50%

 

Frag System
White Skull 15 minutes
Red Skull days
Frags to Red Skull 5 kills in a day (35 in a week and 140 in a month)
Frags to Banishment 8 kills in a day
Ban Time (Account) 3 days

 

Server Info
World Type Open PvP
Server Version 8.0
Host BR

 

General Information
Server Save 24:00 BR-TIME
Promotion Free Account
Outfits Free Account
Boats and Spells Free Account
PZ Lock 15 Minutes
Experience by killing players (Pvp-Enforced) No
No Protection Zones Boats and Carpets
Level to Buy House Level 50 / Only House Coins
Damage Reduction (UE, POX, GFB, AVALANCHE) Yes - Start with 6 players
Level to Create Guild Level 50
Max players that count in a Task (Hit Monster) 4
Stamina System Yes
Stamina Bonus 3 Hours 50%
Desert Quest Solo Yes
Monsters can be Lured anywhere Yes
Need blank rune to rune No
No stairjump exhaust Yes
Possibility to make UH traps Yes
Bank system: Deposit, Withdraw and Transfer Yes
Auto raids with the possibility to loot rare items Yes
Can I lose my Items if I lose my House with my Depot Full? Yes
Task in Client Yes
Market System Yes
Auto Loot Yes (Premium Only)
Trainers Online Yes
House give 5% extra experience Yes
Guild give 5% extra experience Yes
Cast give 5% extra experience Yes
Guild x Guild get frag No
Rarity System (Common, Uncommon, Rare, Epic, Legendary and Ancient) Yes

 

Blessings
There are 5 different blessings:
The Spiritual Shielding, south of Thais.
The Embrace of Tibia, north of Carlin.
The Fire of the Suns, just below Ab'Dendriel.
The Wisdom of Solitude, on Nordag's Island.
The Spark of the Phoenix, inside Kazordoon. First Kawill then Pydar.
 A character loses 10% of his experience when he dies, but Promoted players only loses 7%. Each blessing decreases the percentage by 1%, so the least possible experience a player can lose upon death is 2%, with blessings and promotion. After death a character will lose all blessings.
If you buy acess henricus in store can buy all blessings in south Thais